
Putting it all together, this is a very attractive package for anyone needing a tool to add professional polish to their work without breaking the bank. #Ipi mocap studio alternative professional The iPi Soft Desktop Motion Markerless System is broken into two components, iPi Recorder and iPi Studio, that create a pipeline to getting mocap data into your character animation package of choice. The iPi Recorder is the interface for working with either Playstation Eye, Xbox Kinect, or any other compatible motion capture camera. The user interface for the iPi Recorder is a lot lighter than iPi Studio, focusing purely on controlling the positioning of the camera direction and giving feedback for readability of the actor in the environment. Setting up the cameras are pretty much plug and play, followed by positioning them for maximum data capture. Instructions for calibrating the setup and recording data is pretty straightforward and readily available on the iPi Soft site and Wiki. Once everything is setup and you’re getting a good feedback of depth and position of your actor, recording the performance is just record, stop, and export to be processed in iPi Studio. IPi Recorder reads the depth of the scene that the actor is in and records it.Īfter recording your tracks of motion data, iPi Studio steps in to process the footage into useable mocap animation for your character rig. The initial calibration process within iPi Studio does take a few steps. Criss-crossing over the interface to get your tracking footage synced up to the setup rig eventually becomes intuitive. Luckily, as long as your cameras remain in the same position, you can save and reload calibration setup to skip a few steps. At which point, any tracks that are loaded can be checked for clarity of movement and processed for export. Occasionally, the tracking of the actor can confuse the position of the limbs and will need to be reoriented, but again, there are only a few steps. #Ipi mocap studio alternative professional.
